[Magic-dev] Font Gone Haywire
Dean Lewis
dean at ece.gatech.edu
Tue Oct 23 22:23:06 EDT 2007
Well, I've certainly got a lot to look into now, haha.
To answer David Fang, its completely reproducible. Every time I start
3DMagic, it happens, and I don't get any GUI windows.
To answer Philippe Pouliquen, yes, the NO_VARARGS macro is in 7.1, but
I've been systematically cutting it out and just updating everything to
stdarg. Its quite likely I wasn't systematic enough and bugged it. Its
been a couple months since I successfully installed it on the school
puter, so I tried to reproduce the steps as well as possible, which
partially involved a massive varargs -> stdarg conversion.
--
Dean Lewis
PhD Student, Computer Engineering
Georgia Institute of Technology
> Hi Dean, Tim,
>
>>> txInput.c though, not txOutput.c? I know I had to hack up txOutput.c
>>> pretty bad to get it working with stdarg instead of varargs, so I
>>> wouldn't be surprised if that was the problem.
>>
>
>> Well, with that information, I'd probably put my money on txOutput.c
>> as well. You might find it helpful to look at Magic version 7.4,
>> just to see the corrections made for stdarg uses.
>
> Didn't 7.1 still have the hack from 6.x that bypassed vararg/stdarg
> altogether? I think it was a preprocessor macro like NO_VARARGS...
>
> The other thing I'm wondering is if the readline hack is causing problems.
> As I recall, we had incorporated the 'readline' source directly at the
> time because of compatibility issues with system provided readline
> libraries (and there was at least one version that had a hacked readline
> function that I had added). So Dean might want to try and disable
> 'readline' as well.
>
> Philippe Pouliquen
>
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