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From: Spaceborne Calin (spaceborne_calin AT yahoo DOT com)
Date: Tue Nov 06 2001 - 03:24:12 EST

  • Next message: atul pandey: "urgent!!"

     --- "Erwin J. Prinz" <ejprinz AT austin DOT rr.com> a
    écrit : > Fellow Users of "magic":
    > 
    > I am running magic under Linux Mandrake 8.1 with
    > XFree 4.1 and the
    > NVIDIA-supplied drivers. If I use the "magic -dX11"
    > option, the various
    > modes have the correct pointer shape (cross, square,
    > etc.), but when I
    > use "magic -dOGL" I get the beautifully blended
    > colors, but the pointer
    > shape does not change when switching tools (e.g. box
    > to wiring). I can't
    > run in 8-bit mode because my desktop needs at least
    > 24-bits for beauty
    > and to impress the collegues who all run Windows.
    > 
    > I have 3 different NVIDIA cards (TNT2, Geforce 256,
    > and Geforce 2 MX)
    > and I have the same issue for each card. I would
    > like to debug this
    > issue and would appreciate if someone could point me
    > in the right
    > direction.
    > 
    > Also, the redraw speed for either X11 or OpenGL
    > driver is fairly slow
    > for large chips, and I am wondering if
    > "double-buffering" the graphics
    > output would help? Is anyone working on moving magic
    > to a state of the
    > art toolkit such as Qt? I would be interested in
    > doing this, but don't
    > want to duplicate anyone else's work.
    
    Please don't kill magic with memory hungry toolkits.
    I'm running magic on Cyrix 486 with 12megs of ram and
    still want to run the next release of magic
    
    Also in Xlib I can set the position and size of the
    magic window,(with .Xresources) a thing that Qt
    doesn't know yet.
    
    > Also, I am
    > wondering if Jeff
    > Solomon's work will ultimately be incorporated into
    > "magic" as he seemed
    > to have solved the speed problem (see his DAC paper
    > and presentation at
    > http://videos.dac.com/videos/38th/31/31_2/index.htm
    > 
    > The pinnacle of achievement would be to also get
    > Python to work as a
    > scripting language as it is more straightfoward for
    > most people than
    > scheme. I would also like to tackle that using
    > "swig" ( a program which
    > creates bindings of C programs for Perl, Python,
    > etc.), and would like
    > to know whether anyone is already working on that.
    > 
    > Best regards,
    > 
    > Erwin Prinz 
    
    Calin
    
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