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From: Erwin J. Prinz (ejprinz AT austin DOT rr.com) Date: Mon Nov 05 2001 - 20:43:06 EST
Fellow Users of "magic": I am running magic under Linux Mandrake 8.1 with XFree 4.1 and the NVIDIA-supplied drivers. If I use the "magic -dX11" option, the various modes have the correct pointer shape (cross, square, etc.), but when I use "magic -dOGL" I get the beautifully blended colors, but the pointer shape does not change when switching tools (e.g. box to wiring). I can't run in 8-bit mode because my desktop needs at least 24-bits for beauty and to impress the collegues who all run Windows. I have 3 different NVIDIA cards (TNT2, Geforce 256, and Geforce 2 MX) and I have the same issue for each card. I would like to debug this issue and would appreciate if someone could point me in the right direction. Also, the redraw speed for either X11 or OpenGL driver is fairly slow for large chips, and I am wondering if "double-buffering" the graphics output would help? Is anyone working on moving magic to a state of the art toolkit such as Qt? I would be interested in doing this, but don't want to duplicate anyone else's work. Also, I am wondering if Jeff Solomon's work will ultimately be incorporated into "magic" as he seemed to have solved the speed problem (see his DAC paper and presentation at http://videos.dac.com/videos/38th/31/31_2/index.htm The pinnacle of achievement would be to also get Python to work as a scripting language as it is more straightfoward for most people than scheme. I would also like to tackle that using "swig" ( a program which creates bindings of C programs for Perl, Python, etc.), and would like to know whether anyone is already working on that. Best regards, Erwin Prinz
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