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From: Erwin J. Prinz (ejprinz AT austin DOT rr.com)
Date: Mon Nov 05 2001 - 20:43:06 EST

  • Next message: Spaceborne Calin: "Re: Mouse Issue in OpenGL Mode"

    Fellow Users of "magic":
    
    I am running magic under Linux Mandrake 8.1 with XFree 4.1 and the
    NVIDIA-supplied drivers. If I use the "magic -dX11" option, the various
    modes have the correct pointer shape (cross, square, etc.), but when I
    use "magic -dOGL" I get the beautifully blended colors, but the pointer
    shape does not change when switching tools (e.g. box to wiring). I can't
    run in 8-bit mode because my desktop needs at least 24-bits for beauty
    and to impress the collegues who all run Windows.
    
    I have 3 different NVIDIA cards (TNT2, Geforce 256, and Geforce 2 MX)
    and I have the same issue for each card. I would like to debug this
    issue and would appreciate if someone could point me in the right
    direction.
    
    Also, the redraw speed for either X11 or OpenGL driver is fairly slow
    for large chips, and I am wondering if "double-buffering" the graphics
    output would help? Is anyone working on moving magic to a state of the
    art toolkit such as Qt? I would be interested in doing this, but don't
    want to duplicate anyone else's work. Also, I am wondering if Jeff
    Solomon's work will ultimately be incorporated into "magic" as he seemed
    to have solved the speed problem (see his DAC paper and presentation at
    http://videos.dac.com/videos/38th/31/31_2/index.htm
    
    The pinnacle of achievement would be to also get Python to work as a
    scripting language as it is more straightfoward for most people than
    scheme. I would also like to tackle that using "swig" ( a program which
    creates bindings of C programs for Perl, Python, etc.), and would like
    to know whether anyone is already working on that.
    
    Best regards,
    
    Erwin Prinz
    


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