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From: R. Timothy Edwards (tim AT stravinsky DOT jhuapl.edu) Date: Wed Feb 27 2002 - 12:38:54 EST
Just a thought that occurred to me: Often what drives magic into a "worst-case scenario" of an overabundance of tiles is not really the fault of the layout design but is the fault of magic's tile splitting/merging policy "maximal horizontal strips". The instantiation of this policy is restricted to just a few routines in a few files in the database/ directory. So an interesting question is whether there exists a policy that, on average, produces a cleaner tiling of the planes and tends not to fall into these "worst-case scenario" traps. A fractal-like distribution of tiles should be optimal over the largest ensemble of cases, if there is a consistent split/merge policy that produces this kind of distribution. ---Tim
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