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From: john.wood AT multigig DOT com Date: Fri Feb 28 2003 - 12:14:47 EST
PDF early magic documents: Somehow I have .pdf's of all those papers (scanned) but cannot remember where I got them from. If you want "Corner Stitching: A Data Structuring Technique for VLSI Layout Tools" by John. K. Ousterhout Dec. 1982 it is 1.2Mbytes. If you want it and can email it. John [This e-mail is confidential and may also be privileged. If you are not the intended recipient, please delete it and notify us immediately; you should not copy or use it for any purpose, nor disclose its contents to any other person. Thank you.] ----- Original Message ----- From: "Philippe Pouliquen" <philippe AT alpha DOT ece.jhu.edu> To: <magic-dev AT csl DOT cornell.edu> Sent: Friday, February 28, 2003 3:14 PM Subject: Re: Data Structures in Magic > Hi Kamalesh, > > > Why are four tiles used to define a Plane > > I think you are referring to plane initialisation, where the initial four > tiles are the boundaries of the layout space. > > > How is this represented in magic. I was unable to understand the > > documentation in source code. Can you help me out. > > The source code is probably not the best place to figure out corner > stitching. You should get and read the set of papers on Magic published > in the ACM IEEE 21st/22nd Design Automation Conference. These are > referenced in the Magic maintenance documentation (maint2.ps in the doc > subdirectory of the source code). > > Philippe Pouliquen > The Johns Hopkins University > > > > >
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