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From: Stefan Robert (srobert AT hermes DOT usherb.ca) Date: Mon Mar 31 2003 - 12:54:10 EST
Hi Tim, thank you for your help. The setenv MAGIC_COLOR 24bit did the trick and I am now able to see colors correctly in magic. Your questionning about a recent change in the X11 windows server from Apple are correct: from macupdate.com website: Apple X11 What's New: Version 0.3 adds the following: --- > Pseudocolor (8-bit) visual plane support <---- Option to quit X11 without presenting warning dialog Command-Q keyboard shortcut to quit X11 Command-, to bring up preferences dialog Keyboard mappings with dead keys fixed Linking against libGL no longer results with multiple definitions of glGetColorTableEXT Locked files left behind in /tmp no longer block non-admin users from starting X11 Windows can be resized by user to any size and not be limited by the Dock's height Dragging remotely hosted windows no longer causes crash Hardware accelerated scrolling in 16 bit mode now works X Server no longer crashes if application tried to retrieve data back from the framebuffer using XGetImage Bug fixes and other feature enhancements Le Lundi, 31 mars 2003, à 11:34 America/Montreal, R. Timothy Edwards a écrit : > > Does anybody know what Mac hardware is compatible with which colormap > BASE and RESERVED values?? The values in the code (BASE=128 and > RESERVED=4) go WAY back, to a MacIIfx which used to sit on my desk at > Stanford. Probably the hardware changed with the introduction of the > iMac/eMac series, but I haven't played around with those machines > enough to know. Unfortunatly, I do not know about this. However, I could try a couple of combinations and see what happens when I compile them... I guess trying all the different combinations for this would be a start. Thanks again! Stefan
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