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From: John Geisz (john_geisz AT nrel DOT gov) Date: Mon Mar 31 2003 - 12:53:17 EST
Stefan, I had Magic 7.2.29 (X11 only) working with fink tcltk and Apple's X11 beta 2 . Immediately after upgrading to Apple's X11 beta 3, I started to have colormapping problems. I get this in the console: Warning: Cannot match colormap of wrapper to layout. This is what apple has to say about changes between beta 2 and beta 3 at http://developer.apple.com/qa/qa2001/qa1232.html Added Pseudocolor (8-bit) visual plane support so applications requiring 8 bit support should find the visuals by default. You can also add "-depth 8" (see Xquartz man page) when starting the X Server if you want to run it only in 8 bit mode, which is unrecommended as OpenGL support is not available in 8 bit mode. So I think this is where the problem appeared. Hope someone can figure how to deal with it. John On Sunday, March 30, 2003, at 02:04 PM, Stefan Robert wrote: > Hi again, > > Now that I got magic to compile on MacOS X, when I run "magic -w > -Tmytech" I get this error/warning at the console: > > Magic 7.2 - Compiled on Sun Mar 30 14:53:28 EST 2003. > Using Tk console window > Using PseudoColor, VisualID 0x43 depth 8 > Unable to allocate 7 planes in default colormap; making a new one. > Only 124 contiguous colors were available. > > Then, magic is totally unusable. All colors are mixed up and the layer > tablet is also all mixed up. > > This is the same error Svenn Are Bjerkem got a little while back. I > failed to find the solution to this on the mailing list... > > I did not have this problem before when I used magic 7.1... However, > since I installed Apple X11... I can not get magic to work properly > from my computer. I mean I did try magic 7.1 in remote from a Sun > computer and I had no problem with color but when I run it local... > this is where all colors get mixed up. I guess this is a local setting > problem... but what could be the problem? > > Can someone help? > > Best Regards, > > Stefan >
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